I enjoyed it, but it's a bit rough? I guess?
I really did like the game, the movies and satire on the Newgrounds fads was very nice and well done, whoever played Pico was brilliant at it. So animation and sound-wise, very nice and stylish, though the music for the last level of the super flash bros. level keeps playing during the end movie. A little louder than normal, too, so I couldn't hear it first run through (went back and watched it via the menu).
Gameplay-wise, though, it's a bit smooth, yet sloppy, to be honest... the tutorial level was good, though i expirenced a few bugs (blood followed the screen around, when reaching the "borders" pico moved somewhat weird), but was not annoying, still enjoyed it.
David Firth's level was a tad annoying becuase the enemies fell from above somewhat fast and i couldn't move out of the way fast enough sometimes, but a bit of difficulty is to be expected. Ending movie very much like the Firthman.
The "madness" level was quite hard for me during the latter parts, and I never did beat it, so sorry about that. Greneade Launcher wasn't much help. ;(
The Flash Bros. Levels are a good concept, however they don't play well. It was very annoying on the "Master Queef" level to have the characters stop mid-air, and float around a-whimsy. The stamina didn't really seem to recharge itself quite... evenly I guess? I was getting numbers like 100.1203014551253 and etc. It may have been deemed more apt to use a HP bar there, or at least an HP checker for each char (if(_root.mycharHP>100){_root.
mycharHP = 100}, that sort of thing), or it may not have worked for me, i dunno.
Balance-wise, it was odd to have only 2 guns to have limited ammo and the other 2 to not have them, but it was a good play nonetheless. It worked well for the circumstances.
I give this a solid 9/10, it looks like alot of work, there was solid animation and good humor, as well as good gameplay, though not linked together as well as it could have been. Great job.
oh, and back butan plz when pico dies kthnx